
Happiness and HealthĮvery city has certain amount of happiness and health - depending on the city tiles and your civics. The net result is that you will have a much more strained budget on the higher difficulties. Maintenance costs, civic costs, and inflation also all increase with difficulty level. Cities and civics also have to be paid for. This number declines as the difficulty level increases. You receive a larger number of “free units” on the lower difficulties in other words, you can build more units before having to pay gold to support them. However it is are also affected by game level. The number of “free” unit varies - depending on civics and number and size of your cities. Generally, you have several units that are “supported” by your cities - so they do not cost you money.

The rest is covered below – once again, by categories. The effects of difficulty level from the aspects of barbarian, tribal villages and research have been covered in previous article.

OverviewĪs it was stated, there are 9 difficulty levels in Civilization IV. With game victory options described in “ Civilization IV – Part I” article, and several the pre-game selections ( choosing the map, the climate and sea level) covered, we continue our overview the effects of difficulty level. Launched in October 2005, the latest PC playable version of Civilization is “Civilization IV”, and for a computer game 3 years is an eternity but not for Civilization series game.Ĭiv IV is a very playable and enjoyable today. It was first real turn-based strategy ever. Sid Meier’s Civilization had become THE computer game when it was introduced and It is widely known and recognized as such by many strategy gamers.
